Project View

The Project View is a tree view representation comprised of all the various elements that makes up your project layout both uploaded data and online content e.g. Assets, Connections, Layers, 3D Surfaces, Wells, Map Servers and also access to the various global Project Settings.

Screenshot

For general information on how to use and navigate Project View, please read the Project View Functionality section.

Settings

The Settings section gives quick access to the various configuration settings for UI, 2D Stage, Dynamic Scale, Connections, and World Settings.

Screenshot

Connections

These settings apply to all connection types e.g. pipelines, umbilicals etc.

Screenshot

Angle Visible - Enable this option to have the connection angle values displayed in degrees on stage.

No Connection on Selected Asset - If this option is checked, you are unable to make a connection on the asset, when it is selected. If unchecked it will allow you to make connections even when selected.

Show Direction Indicators - Enable this option to display the Flow Direction on all connections in your project. The direction is initially set when you connect a connection to an asset. The first connection you make is the From point and defines the flow direction. You will then see directional arrows signifying the flow direction for every connection as illustrated in the screenshot below:

Screenshot

  • Note! - You can reverse the direction in the attribute settings for the Connection Layer.

Show Kp Marker when connection selected - Check this setting to display the Kp point value next to the mouse cursor when moving along a selected connection:

Screenshot

Show Connection Legend - Enable this option to display the “Connection Legend” on stage in the upper right corner of the stage display in both 2D & 3D view.

Screenshot

Show Name at Endpoints - For very long connections it was hard to see what the connection name/description should be when tied to an asset unless it is selected. Check this option to display the connection name on both endpoints in addition to in the middle of the connection if enabled. Note! Only the middle connection name can be freely positioned.

Font Size - Use this option to change the size of the endpoint text.

Dynamic Scale

The Dynamic Scaling is a function that improves rendition for field layouts to ensure better visibility for all assets, connections etc. when zooming out. This is especially useful for field layouts that spans great distances. When this function is enabled it will apply scaling that follows the zoom out function to retain visibility.

Screenshot

As an example, the screenshot below shows the field layout with Dynamic Scaling enabled.

Screenshot

The dynamic scaling feature thus ensures much better visibility overall for assets and connections when applied. You can apply this by Asset type or by Category.

Enable Dynamic Scale - Check this option to enable the dynamic scale rendering.

Per Type - Enabling the dynamic scaling per type e.g. Structure, Vessel, Submerged, or Onshore where you can apply the dynamic scale factor.

Per Category - Enabling the dynamic scaling by Category will allow you to select the category of asset to scale e.g. XMT, Template etc.

Use the horizontal slider to adjust the dynamic scale factor or enter the desired value in the range 0,01 to 5. Press the Reset button to revert to the default value.

Reset All - Press this button to return all values to default.

Stage Settings

This allows you to define the stage draw colors and scale factor.

Screenshot

Background - This is the default stage color. Click on the color picker to display the dialog where you can select the desired background stage color for your current sub-project. You can revert to default any time by clicking the Reset button

Screenshot

Grid - Click on the color picker to display the dialog where you can select the desiered grid line color for your current sub-project. You can revert to default any time by clicking the Reset button. The Show checkbox will display gridlines if checked.

Note! These settings are global for the project e.g. they are valid for all sub projects that you have.

UI

This allows you to configure the various UI elements such as the Project View side panel.

Screenshot

Tree View on the right - Check this to have the Project View panel on the right hand side of the stage view.

Full height Tree View - Check this to have the Project View panel use the full browser window height.

Show Obsolete Icon on Staged Asset - If this option is checked and you have assets that have been marked as obsolete then these will be dispayed with an obsolete icon on top:

Screenshot

Auto Expand Selected Item in Project View - If you check this option then the tree view will auto expand to reflect the selected asset, connection etc. when clicking something in stage view. Note! We recommend disabling this option if you have large projects with may assets, connections etc. as the expanding the tree view can take some time and make performance appear slow.

World Settings

These settings are 3D rendering options you can adjust for viewing your layout in 3D Mode.

Screenshot

Water Opacity - The Opacity slider allows you to define the water transparency value from 0,1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent. Note! This applies to 3D view only.

Seabed Texture - Use the drop-down list to select the default seabed texture for your project. Available selections are; Rock, Sand and Muddy options. You can type in your selection in the topmost search field to narrow down the options.

Screenshot

Sun Direction - This is a realtime hillshade simulation. A hillshade is a grayscale 3D representation of the surface, with the sun's relative position taken into account for shading the image. Applying hillshade lighting to Bathymetry will create a relief map of the bathymetry or landscape if you will that will provide better detail for deciding your field layout and pipeline routing. Applying the real time hillshade effect on the same bathymetry will yield another result that reveals much more detail about the actual topography e.g. seabed:

Screenshot

As you can see the relief map of the same bathymetry created in real time is now much more useful with providing geographical detail for especially your pipeline routing design as one example.

For this new feature to be effective you will need to load new or reupload bathymetry to older projects as we compute a “Normal” map when converting the bathymetry data on the backend to achieve this effect. This effect works for both 2D and 3D view and you adjust the sun’s relative position in the “Settings” tab with the “Sun” dial.

Screenshot

Vertical Scale - We do not recommend using this unless it is for presentation purposes. This slider allows you to exaggerate the vertical (Z) scale value. Where a value of 1 equates Real world Depth. Valid for 3D View only. Press the Reset button to revert to the default value.

View Points

You can create a View Point of the current scene view location in either 2D or 3D mode. You do this in the Create Menu. The created viewpoints will appear in the View Point section as shown here:

Screenshot

To navigate to a view point double click on the desired entry in the list. The View Points are prefaced with [2D] or [3D] which shows the view mode they were created in. Your stage view mode must match the viewpoint to be taken to that exact camera position.

Common Tab

Name - Specify/change the name of the View Point here. If you wish to write a longer text, simply click on the edit text icon to the right to display an "edit dialog" on screen where you can add multiple lines of text.

Logs Tab

See Logs Tab.

Commands

See Commands.

Tags

Any asset or connection can be tagged with a user defined name e.g. Drill Center #1. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the tags node in the tree.

Screenshot

Using the tags functionality these grouped assets and/or connections can then all be selected by one click and you can perform operations such move, copy, delete, turn on/off, edit all common attributes, and finally easily mass edit common attributes. Tags are also accessible through the API.

Logs Tab

See Logs Tab.

Commands

See Commands.

Assets

The Asset section is where you will find all the current staged assets for your sub project presented by category as shown here:

Screenshot

Asset Settings

In the Asset settings panel you have five (5) tabs, namely: Common, Cost, Asset, Metadata, and Logs.

Screenshot

Common Tab

The Common Tab is comprised of all the available standard asset settings:

Screenshot

When you select an asset on stage or in Project View then this common tab is shown. Available settings are:

Asset is not Active - Check this box if the asset is not used in the project. It will then be marked in red, and no longer be available for any sort of operation or function.

Tags - Every asset can be tagged which makes easy to group Assets. See Tags.

Name - To change or name an asset simply enter the desired name in the text edit box. You can position the label on stage where you want by clicking it and then move it to the desired location.

Label - Set the text label properties here. Change the Color of the label text by using the color picker and the Font Size of the label by entering the font size. Check Show to display the asset name on stage.

Scale - It can be useful to scale an asset on stage up or down e.g. increase/decrease it from its original size to better depict realistic and relative sizes. You can now do this by simply selecting an asset and then input a new value in the "Scale" edit box. You can also increase/decrease the value by using the up/down arrow icons in the box when selected. The default scale size for an asset is usually 1.0.

Position - The position of the asset can be adjusted.

  • X - This shows the current X coordinate of the asset and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the asset and can be changed in the edit field.

Depth Offset - This is the Z coordinate of the asset and can be changed in the edit field.

Heading - Shows the asset heading or rotation and can be adjusted with enetering values between 0 and 359 degrees, or by using the slider.

Opacity - The Opacity slider allows you to define the asset transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

  • Order - To more accurately depict correct field layouts and/or visualize subsea/marine installations/operations the "Layout" module supports draw ordering on assets and connections. You can assign a draw order number or value if you will either directly in the "Order" edit field or use by clicking on the Up or Down icons, which respectively will add or subtract the current draw order value by one (1).

Costs Tab

The Costs tab show the cost information for the selected asset:

Screenshot

Padlock Icon - The padlock icon shows if the asset cost is locked or not. To change state simply click on the icon. If locked you cannot edit cost data for the asset.

  • Valid for Cost - Check this box if this asset is to be included in the Cost Module calculation.

Supplier - To define a supplier or vendor for the subsea asset or vessel, you can select one from the drop-down list. You can also simply start typing in the name in this field and if the supplier is not already defined in the database you will see a line with the option to Add the new supplier appear below the edit field as shown here.

Costs - To define the asset cost, simply assign a value in the cost field.

Currency - To set the currency to be used for that specific asset, simply select it from the drop-down list.

Start Date - You can also specify a start date for the asset cost. This information will then be exported out to MS Excel if you use the Export function and can be useful when you work with CAPEX/OPEX calculations outside of Field Activity Planner.

End Date - You can also specify a end date for the asset cost. This information will then be exported out to MS Excel if you use the Export function and can be useful when you work with CAPEX/OPEX calculations outside of Field Activity Planner.

  • Additional Cost Breakdown - You also have the possibility to break down asset cost into itemized parts and assigning individual cost for each sub part. To do this simply click on this button. Learn more about Additional Cost Breakdown

Assets Tab

In the Asset Editor tab, you can edit any individual asset with respect to the number of connection points and their position/placement as shown below:

Screenshot

Zoom Commands - The Asset Editor has the following zoom options:

  • Screenshot

  • Zoom In - Zooms in on the asset.

  • Zoom Out - Zooms out from the asset.

  • Zoom Ext - Zooms the asset back to its default state.

You can also use the mouse scroll wheel to zoom in/out on the asset. You can also click and drag the asset around in the editor window to position it better.

Connection Points - The Asset Editor has the following connection point options:

  • Screenshot

  • Plus Icon - To add a new Connection Point to the select asset shown in the editor, simply click on this icon. This will create a new connection point that appears in the center of the asset. To position the new point simply click on it, and while holding the left mouse button pressed you can freely move the point around. When you have found the desired position simply release the mouse button again. You can also re-position any other connection point the same way by clicking on it to select it and moving it around whilst you keep the left mouse button pressed.

  • Minus Icon - When a connection point is selected it can be deleted by pressing on the minus icon.

  • Trashcan Icon - This will delete all connection points for the asset so you can start the connection point layout process from scratch.

  • Reset Icon - This will restore the original number of connection points and the position from the database.

Add to my assets - This command will add this asset to the personal User Library section in the Asset Library along with any modifications you have made.

Show Meta Data - Check this option if you have defined any Metadata options on the Connection Point. This will be displayed below as shown here for user configuration:

Screenshot

Metadata Tab

In the Metadata tab for the Asset you will see any defined Metadata options for the Asset so the user can do the asset configuration:

Screenshot

The various options depend on how Metadata has been configured. See Metadata for more information.

Logs Tab

See Logs Tab.

Asset Commands

See Commands.

Connections

The Connections section is where you will find all the current staged connections for your sub project presented by category as shown here:

Screenshot

Connection Settings

In the Connection settings panel you have five (5) tabs, namely: Common, Costs, Connections, Metadata, and Logs.

Screenshot

Common Tab

The Common Tab is comprised of all the available standard connection settings for selected connection(s):

Screenshot

Available settings are:

Asset is not Active - Check this box if the connection is not used in the project. It will then be marked in red, and no longer be available for any sort of operation or function.

Tags - Every connection can be tagged which makes it easy to group selections. See Tags section for more information.

Name - To name a connection simply enter the desired name in the text edit box. You can position the label where you want by clicking it and then move it to the desired location.

Label - You can change the Color of the label text by using the color picker and the font Size of the label by entering the digit value. Check the Show option to have the connection name displayed on stage.

Length - When you have selected a connection, the length of the connection in units will be displayed in Length field. At the end of the length field you will see the unit system e.g. metric or imperial. If you move an asset with a connection attached or edit the connection path the length will be automatically calculated and shown. The length field is automatically updated in both 2D and 3D View mode.

Opacity - The Opacity slider allows you to define the connection transparency value from 0,1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

Order - To more accurately depict correct field layouts and/or visualize subsea/marine installations/operations the "Layout" module supports draw ordering on assets and connections. You can assign a draw order number or value if you will either directly in the Order edit field or use by clicking on the Up or Down icons, which respectively will add or subtract the current draw order value by one (1).

Costs Tab

The Costs tab show the cost information for the selected connection:

Screenshot

Padlock Icon - The padlock icon shows if the connection cost is locked or not. To change state simply click on the icon. If locked you cannot edit cost data for the connection.

Valid for Cost - Check this box if this connection is to be included in the Cost Module calculation.

Supplier - To define a supplier or vendor for the connection, you can select one from the drop-down list. You can also simply start typing in the name in this field and if the supplier is not already defined in the database you will see a line with the option to Add the new supplier appear below the edit field.

Costs - To define the connection cost, simply assign a value in the cost field.

Currency - To set the currency to be used for that specific connection, simply select it from the drop-down list.

  • Cost Per Length - Check this if you want the cost calculation to be per length unit e.g. meter or feet.

Cost Per Unit - If the Cost Per Length option is selcted then you can supply the cost per length unit her to use for the cost calculation.

Start Date - You can also specify a start date for the asset cost. This information will then be exported out to MS Excel if you use the Export function and can be useful when you work with CAPEX/OPEX calculations outside of Field Activity Planner.

End Date - You can also specify a end date for the asset cost. This information will then be exported out to MS Excel if you use the Export function and can be useful when you work with CAPEX/OPEX calculations outside of Field Activity Planner.

  • Additional Cost Breakdown - You also have the possibility to break down connection cost into itemized parts and assigning individual cost for each sub part. To do this simply click on this button. Learn more about Additional Cost Breakdown

Connections Tab

The Connections Tab is comprised of all the available specific connection settings for selected connection(s):

Screenshot

Type - This shows the current connection type. To select a new type, simply click on the Type drop-down-list and select the desired one.

Thickness - You can also choose the connection line Thickness or Width on an individual connection by entering the desired numerical value in the edit field to the right.

Connection - At present you can select between the following defined Connection Types: Standard, Jumper - Horizontal Z, Jumper - Vertical M, Jumper - Vertical N, Riser - Lazy Wave. If you have user defined types, they will also appear here. Please see the section Connection Types for more information on special connection types such as Risers and Jumpers.

Show Direction Indicators - Enable this option to display the Flow Direction on this connection. The direction is initially set when you connect a connection to an asset. The first connection you make is the From point and defines the flow direction. You will then see directional arrows signifying the flow direction for this connection.

Direction - Pressing the Reverse button allows you to change the flow direction for this connection.

Use Bend Radius - This enables the the bend radius tool and displays circles when a pipe or connection needs to have a bend. The pipe will then curve around the defined bend radius set in length units until it continues its path until the need for the next bend. The circles can also be freely positioned and moved around for design tweaking. For each such pipe design the system will remember all bend radius circles and will display them again when the pipe (connection) is selected so they can be further edited by the user.

Bend Radius - Enter the bend radius value to use in length units e.g. metric or imperial.

Straight - This will force the connection to be rendered as straight line e.g. it can't be curved.

Dashed - The dashed line pattern option allows you to toggle between a dashed or solid line type for the selected connection.

Show Length - Check the box to have the connection length in units (metric or imperial) displayed on stage. The length label can be freely repositioned on stage simply by selecting it and then move it around.

Text Follow Connection - Select this option to have the text label following the connection path.

Flip Text- Select this option to reverse the direction of the text.

Smoother Curvature - Enable this option to render the connection curvature more smoothly as this will add more rendering points.

Text Repetition - This is a numeric value representing the number of times the connection length will be displayed distributed along the connection. Enter a number in the edit field or use the slider to change the value. Note! - Only applies if the Text Follow Connection option is selected.

Text Offset - This is numeric value in the range (-1 to 1) representing the starting point offset for the Connection Length text rendering for better adjustment of the text.

Metadata Tab

In the Metadata tab for the selected connection(s) you will see any defined Metadata options for the connections so the user can do the configuration selection:

Screenshot

The various options available depends on how Metadata has been configured. If no Metadata has been defined this tab will not be displayed. See Metadata for more information.

Logs Tab

See Logs Tab.

Connection Commands

See Commands.

Layers

The Layers section is where you will find all the uploaded content or online data sources for the project/sub-project such as Pictures (2D imagery), 3D Surfaces (Bathymetry, reservoir scans etc.), and WMS (connected WMS map servers):

Screenshot

Pictures

The Pictures section is where all 2D images you have uploaded from the Create Menu:

Screenshot

Pictures Settings

In the Pictures settings panel, you have three (3) tabs, namely: Common, Layers, and Logs.

Screenshot

Common Tab

The Common Tab is comprised of all the available standard picture settings:

Screenshot

Available settings are:

Asset is not Active - Check this box if the asset e.g. the picture is not used in the project. It will then be marked in red, and no longer be available for any sort of operation or function.

Name - The name of the uploaded picture. You can change this by editing the name directly. Use Edit button to the right for multi line text.

Position - This section allows you to edit the x, y, and Depth Offset values of the picture on the stage, which is inserted to a 0 origin position by default.

  • X - Edit this field to adjust the horisontal placement of the picture.

  • Y - Edit this field to adjust the vertical placement of the picture.

  • Depth Offset - Edit this field for adjusting the Z value of the picture. Negative values will move it downwards. Positive values will move it upwards.

Depth - If the picture is height sampled on a surface this displays the depth value (z) for the x,y position shown above for the picture.

Heading - Set the rotation in degrees (0-359) for the picture.

Scale (Picture) - Allows you to scale the picture layer. Useful to match the image to another content layer or an area on the stage.

Opacity - Allows you to adjust the transparency of the layer by adjusting the value between 1 (Fully Visible) and 0 (Invisible).

Layers Tab

The Layers Tab provides the following options:

Screenshot

Type - If Metadata definitions have been defined in the account settings Layer Type Setting a list of the defined layer types will be shown here and allow you to select it. This will then add the corresponding Metadata tab for user selection.

Height Sampling - Enable this to allow the selected picture layer to be height sampled or draped if you will onto a 3D Surface Layer.

Sampling Layer - This allows you to select a 3D surface layer from a drop down list of loaded 3D surface layers to height sample the picture image onto e.g bathymetry data as an example.

Center on sampling layer - This will center the image onto the selected sampling layer.

Logs Tab

The log section will show the last 10 operations for the selected picture:

Alt text

This displays the following columns with information:

User - The email of the user that made the change.

Date - The date and time of the change.

Keys - The operation that was performed.

Metadata Tab

If a selection has been made from the Type list in the Layers tab then the Metadata that has been defined in the account settings Layer Type Setting will appear in an additional tab as shown here:

Alt text

This will allow the user to make input and/or selections to the defined metadata attributes for the picture, which then can be used for input for integrations to the system.

Picture Commands

See Commands.

3D Surfaces

The 3D Surfaces section is where you will find all the 3D Surfaces (Bathymetry, surveys, reservoir scans etc.) you have uploaded from the Create Menu:

Screenshot

3D Surfaces Settings

In the 3D Surfaces settings panel, you have four (4) tabs, namely: Common, Layers, Metadata, and Logs:

Screenshot

Common Tab

The Common Tab is comprised of all the available standard 3D Surface settings:

Screenshot

Available settings are:

Asset is not Active - Check this box if the asset e.g. the 3D Surface is not used in the project. It will then be marked in red, and no longer be available for any sort of operation or function.

Name - The name of the uploaded 3D Surface. You can change this by editing the name directly. Use Edit button to the right for multi line text.

Position - This section allows you to edit the x, y, and Depth Offset values of the 3D surface on the stage, which is inserted using the original coordinates.

  • X - Edit this field to adjust the horisontal placement of the 3D Surface.

  • Y - Edit this field to adjust the vertical placement of the 3D Surface.

  • Depth Offset - Edit this field for adjusting the Z value of the picture. Negative values will move it downwards. Positive values will move it upwards.

Depth Min - This will display the minimum depth (bottom Z point value) recorded for the loaded surface layer.

Depth Max - This will display the maximum depth (top Z point value) recorded for the loaded surface layer.

Heading - Set the rotation in degrees (0-359) for the layer.

Scale (Surface) - Allows you to scale the 3D surface layer. Useful to better see elevation changes.

Opacity - Allows you to adjust the transparency of the layer by adjusting the value between 1 (Fully Visible) and 0(Invisible).

Layers Tab

The layers tab is comprised of specific settings related to the 3D surface data format.

Alt text

Type - If Metadata definitions have been defined in the account settings Layer Type Setting a list of the defined layer types will be shown here and allow you to select it. This will then add the corresponding Metadata tab for user selection.

Use as Bathymetry - Check this box if this 3D surface layer should be used as Seabed data that you will height sample assets/connections against.

Render as Gradient - Select this option for e.g. simulating rendering of HCPT (Hydrocarbon Pore Column Thickness) data and represent these as contour plots based on assign the color gradient for the Z value. You can change the Z color sample values, by clicking on the Edit Gradient button. This will display the dialog for setting the Z depth color association for rendering as shown below.

Alt text

Use the sliders to adjust the color, or click on the Color display to the right of the slider. Click the +Add Gradient button to add another gradient scale. Press Update to save your settings. Cancel to abort, or Reset to restore to default values.

Also, when this option is enabled you will be presented with two (2) additional options:

Alt text

  • Height Sampling - Select this option to height sample (drape) the gradient on top of a surface layer e.g. a reservoir topscan.

  • Sampling Layer - Select the 3D surface layer that you want to apply the height sampling on from the list of the loaded 3D surfaces.

See the following sample for Render as gradient applied with HCPT values:

Alt text

Layer Texture - You can change between different textures to be used in 3D view to better illustrate the seabed type e.g. sand or rocks. You set your selection using the drop-down list as shown here:

Alt text

  • Use Seabed Color Instead of Texture - Check this option if you want to use the seabed color instead. You set the seabed color setting below this option.

Alt text

Bounds - This section will display the 3D surface boundry box information:

Alt text

  • X - This displayes the minimum and maximum X position values for the loaded 3D surface.

  • Y - This displayes the minimum and maximum Y position values for the loaded 3D surface.

  • Depth - This displays the minimum and maximum Z position or Depth values for the loaded 3D surface.

Logs Tab

The log section will show the last 10 operations for the selected layer

Alt text

This displays the following columns with information:

User - The email of the user that made the change.

Date - The date and time of the change.

Keys - The operation that was performed.

Metadata Tab

If a selection has been made from the Type list in the Layers tab then the Metadata that has been defined in the account settings Layer Type Setting will appear in an additional tab as shown here:

Alt text

This will allow the user to make input and/or selections to the defined metadata attributes for the 3D surface, which then can be used for input for Flow Assurance or other integrations to the system.

3D Surface Commands

See Commands.

WMS

The WMS section is where you will find all connected WMS (Web Map Service) servers you have configured from the Create Menu :

Screenshot

This allows you to connect and use a WMS as a content layer in the 2D stage mode e.g. show license maps, existing pipelines etc.

WMS Settings

In the WMS settings panel, you have four (4) tabs, namely: Common, Layers, Metadata and Logs.

Screenshot

Common Tab

The Common Tab is comprised of all the available standard WMS settings:

Screenshot

Available settings are:

Asset is not Active - Check this box if the asset e.g. the WMS is not used in the project. It will then be marked in red, and no longer be available for any sort of operation or function.

  • Name - This allows you to change the name of the connected WMS service.

  • Opacity - The Opacity slider allows you to define the WMS layer transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

Layers Tab

The layers tab is comprised of specific settings related to the WMS Layer.

Alt text

Type - If Metadata definitions have been defined in the account settings Layer Type Setting a list of the defined layer types will be shown here and allow you to select it. This will then add the corresponding Metadata tab for user selection.

Z - This is the layer rendering order or Z value if you will. As you can have multiple Layers the Z order decides the order the layers are rendered on screen with the largest negative number being rendered first.

  • Up and Down - Changes the layer rendering order Up and Down respectively.

  • Configure WMS - See Configure WMS

  • Get Feature Info - Click on the stage where the map is shown, and the WMS server will return GetFeature Information if any in a seperate dialog as shown here.

Alt text

  • Legend - Display the WMS service Legend information if any.

Metadata Tab

If a selection has been made from the Type list in the Layers tab then the Metadata that has been defined in the account settings Layer Type Setting will appear in this tab.

Logs Tab

See Logs Tab.

WMS Commands

See Commands.

Wells

The Wells section is where you will find all uploaded or created well trajectories from the Create Menu :

Screenshot

Well Settings

In the Wells settings panel, you have four (4) tabs, namely: Common, Layers, Metadata, and Logs.

Screenshot

Common Tab

The Common Tab is comprised of all the available standard Wells settings:

Screenshot

Available settings are:

  • Tags - Every well can be tagged which makes it easy to create groups to perform actions on. See the Tags section.

  • Name - Edit the field to give the well an identifiable name if you do not want to use the file name.

  • Label - Select the color for the well display by using the color picker.

  • Show - To display the Well name just toggle the checkbox “Show”, and the well name will appear next to the well. You can also freely position the text label.

  • Length - This displays the length of the well trajectory in meters.

Wells Tab

The Wells tab holds the well specific settings for a Well layer.

Alt text

Type - If Metadata definitions have been defined in the account settings Well Type Setting a list of the defined well types will be shown here and allow you to select it. This will then add a corresponding Metadata tab for user selection.

Radius - Specifies the size of the radius for the well trajectory rendering. Increase this for better visibility in 2D and 3D Mode by entering a number or using the slider control.

Draggable Well - Check this box to be able to click and drag the top hole location around in 2D mode.

Reference Level - Select between seabed, sea, or rkb from the drop down list to define where the Top hole reference should be.

RKB - If you have selected "RKB" as the reference label you can define the value here.

View Dependent Radius - If this is checked the radius will follow the stage scale settings.

Bore - This displays the well bore(s) associated with this well and the following options.

  • Export - Click this button to export the well bore to an ASCII text file in X,Y,Z format.

  • Edit - Click this button to display the Well Editor with this bore selected.

  • Is Active Well - Check this box to indicate that this is an active well bore.

Metadata Tab

If Metadata definitions have been defined in the account settings Well Type Setting a list of the defined well types will be in this tab.

Logs Tab

See Logs Tab.

Wells Commands

See Commands.

Text Layer

The Text section is where you will find all free text annotations created from the Create Menu :

Screenshot

Text Settings

In the Text settings panel, you have two (2) tabs, namely: Common and Logs.

Screenshot

Common Tab

The Common Tab is comprised of all the available standard Text settings:

Screenshot

Available settings are:

  • Tags - Every text entry can be tagged which makes it easy to create groups to perform actions on. See the Tags section.

  • Name - Edit the entered text. Click on the Edit icon to the right for multi-line text entries.

  • Label - Select the color for the text display by using the color picker. You can also set the Font Size.

  • Show - To display the Text just toggle the checkbox Show, and the text will be shown. You can also freely position the text entry.

Logs Tab

See Logs Tab.

Text Commands

See Commands.

ProjectView Functionality

In Project View that uses a treeview structure to display all project data and content you have certain general functionality that is available for all layers or folders if you will. This goes to controlling visibility, using commands, multi-selection etc.

Alt text

The illustration above shows the Project View Tab (1), the project view content tree structure area (2), and the associated information section (3).

You navigate the tree structure by clicking on a desired content folder. This will then open and expand to show the content or close and collapse based on the current state. The icons will also change accordingly:

Alt text

If you click on the line with the ">" and Asset Folder name it will then expand and show the content. Note! You can have nested level of content.

Alt text

As you can see the Assets folder has several folders inside that represents the various asset types that have been used in the project. To any of these nested folders simply click on them as you did for Assets. To close any folder, simply click on it again.

Selection

To select a folder entry, simply click on it and it will change color to green as shown here:

Alt text

This will then also populate the associated data in the information section (3) under the tree view window.

To multi-select several entries, you can use the follwing keys together with the mouse selection:

Key Command
CTRL Add individual entries clicked on
SHIFT Add all items from selection to the clicked entry

So holding down the CTRL key and clicking on additional entries selects these:

Alt text

You can also use the Checkmark icon to select all entries in a folder:

Alt text

Simply, click on the checkmark icon as indicated by the arrow in the illustration above. This will then select all entries in that folder:

Alt text

To unselect all simply click it again.

Visibility

You can turn the layer/folder visibility on and off by clicking the "Eye" icon to the left of the corresponding list entry. You can also do this for all loaded ayers by clicking on that corresponding eye icon to the left of the Layer folder. This functionality is the same in both 2D and 3D Mode.

Alt text

As you can see the Eye icon to the left of the Manifold #2 entry is now red and the selection is greyed out. This means that this selection is no longer visible on stage (2D/3D). To change it back to visible, simply click on the icon again.

If you click on the Eye icon next to a Folder then all items in the folder will be toggled to a visible or non-visible state.

Alt text

Commands

All content items in folders have a set of commands that are available to be executed. You can access these commands in two ways.

If you right click on a selected entry or selection of entries, a menu of available options will be displayed as shown here with the top item designating the number of selected entities. This illustration shows the commands for 3D surfaces:

Alt text

These options are also available in the Attribute section represented by the icons and the "More" menu as shown here highlighed in red:

Alt text

The commands that are available varies based on the type of asset, surface, etc. you have selected. The available commands are as follows:

General commands

Locate - This will locate the selection(s) on stage. You can also just double click on an entry.

Delete - Deletes the selection(s).

Hide/SHow - Hides the selection(s). Same as clicking on the corresponding eye icon.

Lock/Unlock - This will lock the selection(s) on stage so it can't be moved, deleted or have its metadata edited.

Paste metadata - If you have copied metadata from other similar selction(s), select this command to paste it to the new selection(s).

Copy Metadata - Copy the associated metadata from the selection(s). See Metadata.

Asset Commands

Generate Schematic From Here - This will generate and save out a network schematic with this asset as the master node. The file will be saved as a SVG in your download folder. You can open this in your browser or in an application such as Photoshop. See illustration below:

Screenshot

Connection/Well Commands

  • Export as XYZ - This function will export the selected connection(s) or well(s) as a text file in X,Y,Z format.

  • Export as GeoJSON - This will export the selected connection(s) or well(s) in GeoJSON format.

  • Export as GeoJSON (Unprojected) - This function will export the selected connection(s) or well(s) in GeoJSON format without any coordinate projection conversion.

Layers Commands

Clone - This will create a copy of the currently selected layer(s).

Configue WMS . This is available when the selected entry is in the WMS Layer. Brings up the WMS Configuration dialog.

Wells Commands

Edit - Brings up the Well Editor dialog.

Import Bore - Allows you to import a well bore trajectory asa text file with XYZ coordinates.

Logs tab

The log section will show the last 10 operations for the selected layer or folder as the example below illustrates:

Alt text

This displays the following columns with information:

User - The email of the user that made the change.

Date - The date and time of the change.

Keys - The operation that was performed.